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 Games Using the Serious Engine Can Be Crashed By Remote Users
Categorie: Vulnerability
Posted: 2004-12-02 by ReCall
Views: 489
Source: Click here
 
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 Details
Description: Luigi Auriemma reported a vulnerability in the Serious Engine game software engine. A remote user can cause the target game service to crash.

It is reported that a remote user can send UDP packets containing join requests to exceed the maximum number of players on the server, causing the target game service to crash.

The vulnerability was originally reported by Luigi Auriemma in September 2004 as a flaw in 'Alpha Black Zero: Intrepid Protocol', as documented in Alert ID 1011454. However, Luigi Auriemma has confirmed that the flaw resides in the underlying Serious Engine.

The Alpha Black Zero, the Nitro game series, and Serious Sam Second Encounter games are affected. Other games that use the Serious Engine may also be affected.

A demonstration exploit is available at:

http://aluigi.altervista.org/fakep/ssfak ep.zip

Impact: A remote user can cause the target game service to crash.

Solution: No solution was available at the time of this entry.
 
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