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 'Need for Speed Hot Pursuit 2' Buffer Overflow Lets Remote Servers Execute Arbitrary Code
Categorie: Vulnerability
Posted: 2004-01-26 by ReCall
Views: 376
Source: Click here
 
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 Details
Description: A buffer overflow vulnerability was reported in the 'Need for Speed Hot Pursuit 2' game client. A remote server can cause arbitrary code to be executed on a connected client.

Luigi Auriemma reported that a remote server can respond to a connected client with a specially crafted string to trigger a buffer overflow. The following parameters are reportedly affected: gamename, gamever, hostname, gametype, mapname, and gamemode.

Some demonstration exploit code is available at:

http://aluigi.altervista.org/poc/nfshp2cbof.zip

Impact: A remote server can cause arbitrary code to be executed on the target client when the client connects to the server.

Solution: No solution was available at the time of this entry.
 
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