'Need for Speed Hot Pursuit 2' Buffer Overflow Lets Remote Servers Execute Arbitrary Code
Categorie: Vulnerability Posted: 2004-01-26 by ReCall Views: 376 Source: Click here
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Details
Description: A buffer overflow vulnerability was reported in the 'Need for Speed Hot Pursuit 2' game client. A remote server can cause arbitrary code to be executed on a connected client.
Luigi Auriemma reported that a remote server can respond to a connected client with a specially crafted string to trigger a buffer overflow. The following parameters are reportedly affected: gamename, gamever, hostname, gametype, mapname, and gamemode.