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 Purge Jihad Broadcast Response Buffer Overflow Lets Remote Users Execute Arbitrary Code
Categorie: Vulnerability
Posted: 2004-02-17 by ReCall
Views: 396
Source: Click here
 
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 Details
Description: A buffer overflow vulnerability was reported in the Purge and Purge Jihad games. A remote game server can execute arbitrary code on a connected client system.

Luigi Auriemma reported that when a client sends a broadcast query to available game servers, a game server can respond with a specially crafted packet to trigger a buffer overflow and execute arbitrary code on the client system.

The 'battle type' and 'map name' fields are reportedly limited to 64 bytes but can be overflowed.

Some demonstration exploit code is available at:

http://aluigi.altervista.org/poc/purge-cbof.zip

Impact: A remote game server can execute arbitrary code on a target client system when the target system broadcasts to the game server.

bbb Solution: The vendor has released a fixed version (2.0.2), available at:


http://www.purgeonline.net/download.shtml
 
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